After the stunning reveal of the Cyberpunk 2077 trailer at Microsoft’s E3 press conference, a few press companies were fortunate enough to get an exclusive look at a 45-minute demo behind the scenes. Although no footage was allowed to be shown to the general audience, they were allowed to disclose more information on the game.
The most crucial detail that came out of the demo was that the game will be played in a first-person perspective, unlike the Witcher 3 that was played in the third person. Some fans that expected CD Projekt RED to continue making third person perspective RPGs were upset with the information but the developers had a perfect clarification as to why they decided to implement the first-person perspective.
Unlike the Witcher games, a lot of places in Cyberpunk 2077 won’t be beautiful open fields with nature and creatures to look at. Instead, buildings will be closely built to each other and rise many meters into the air. Having a third-person perspective in such a setting will result in the camera getting stuck in bad angles and glitching out. It also means you will get to see everything up close and personal, which can be crucial in such a huge city where tons of things are going on at any given moment.
Another big aspect of the game is character customization. Players will be able to choose their gender, change their appearances, their background and how NPCs will perceive you. These will all have an impact on the choices you can make and the dialogue options that appear. There are also 3 main classes in Cyberpunk 2077 that the player can spec into at any time. These three are the Solo, the Netrunner, and the Techie.
Based on the boardgame’s class descriptions, the Solo is the assassin/hired gun and the perks will most likely focus on traditional combat, gunslinging and sneaking. The Netrunner is the class based on hacking. Netrunners use the net as a kind of second world to navigate through. They often have more cyborg parts implemented within their bodies compared to Solos. Techies are the engineers of this world. They rely on their skills with robotics to help them out through life. Their perks will focus on building machines, controlling deadly robots and stopping enemy robots from working.
You will be able to fluidly opt in and out of these classes. Even if you start as Solo, you can opt into certain perks in the Techie skill tree if these interest you. You can also get perks in all trees and go for a more jack of all traits playstyle. The skills you possess will greatly alter the ways in which you can resolve conflict and the dialogue options that will be presented to you. You will also be able to solve problems without resorting to violence. You can talk your way out of situations or unarm enemies without killing them.
According to the developers, the choices that you make in the game will have a lasting impact on the story. You will be faced with difficult but crucial decisions that will ripple throughout the entire game. The game will be released on Playstation 4, PC, and Xbox One, although no release date has been confirmed yet.