The final round of testing for PUBG’s Southeast Asian jungle map Sanhok is all ready and set to start later on today as detailed in a post on the game’s Steam Page. PUBG Corp also took the opportunity to detail a number of changes to Sanhok.
The recent updates to PUBG proper are incorporated into the testing environment including the performance and projectile changes. Sanhok specific improvements include changes to the item and weapon attachment spawn rates, which have been upped by 3% following feedback from the last round of testing.
Sanhok’s blue zone has also been tweaked to be more forgiving in the later stages of a match, moving slower during the three final zone shrinks. PUBG explains shrinking blue zones now offer an extra 50 seconds of game play and the final zone has a wait time ranging from 30 seconds to a maximum of 60 seconds. Following the recent changes to the directional audio of enemy gunfire, Sanhok includes a toggle feature in the options menu that lets you turn the new plugin on and off.
The pre-match waiting area has been divided in three separate locations to ease performance problems and players can now pelt each other with 20 apples instead of the original 10. Sanhok’s also been given a light visual makeover, adding cosmetic changes to settlements, the resort, rock surfaces, the cave, and ruins. PUBG Corp also note a few bug fixes mainly to do with the apples. There are also certain known problems they are currently looking in to, among them is a bug that renders enemies as zombies.
PUBG are encouraging players to get involved and provide feedback. The test servers open up at 11am KST, 4am CEST, and 7pm PDT (May 31st), and run until June 4th 8pm KST, 1pm CEST, and 4am PDT. Sanhok is playable on NA, EU, and AS servers as third person and first person in solo, duo, or as a squad. To get involved, find the ‘Experimental Server’ in your Steam library, download the required files, and you’re ready to go.