Conveyor of whimsical indie games, Chucklefish, has revealed the latest string to be added to its pixel art bow with a trailer for upcoming ghoulish puzzle platformer Inmost.
Developed by Lithuanian studio Hidden Layer Games, Inmost foregoes the usual colorful, impish tone of other Chucklefish offerings for a creepier, Lovecraftian vibe with an almost monochromatic palette of atmospheric blacks and whites. That isn’t to say Inmost doesn’t retain a healthy helping of the playful style of previous Chucklefish releases. Rather is takes the cute to a darker place and from what we’ve seen, does so in spectacular fashion.
If the trailer is anything to go by, traversing the staunchly detailed and spine-chilling pixel art levels will be a fast-paced, flowing experience as you avoid the myriad dangers intent on stunting your progress. There’s a sense that Inmost will be proportionally epic for the style and ambitions of this type of title.
The game has you take charge of three different characters with differing abilities and play styles, whose stories are interwoven; a knight whose strayed from his path, a lonely girl, and a beast that feeds on suffering and pain. ‘One interconnecting tale of suffering, sacrifice, and the family in the middle of it all’ or so the marketing blurb goes. Dark stuff.
Beyond the usual tropes of puzzle solving found in platformers, Inmost’s game play loop will focus heavily on a kind of creative stealth. This is involves bypassing enemies to avoid detection, meticulously exploring a derelict castle to uncover secret routes, and laying traps to dispose of or circumvent erring beasts. Of course, players can resort to the age old slicing-them-down technique for a more direct approach.
No word on a firm release date other than a rather vague 2019 launch, nor what platform Inmost will feature on. Have a gander at the trailer below.