A titanic-sized update is on the way for PUBG as detailed in today’s post on the battle royale title’s Steam page, and it’s a doozy. Packed with performance improvements, a cluster of bug fixes, PUBG’s highly anticipated Training Mode, new gear, and a revamped XP rewards system, patch 21 is gearing up to be the most serious indicator of PUBG Corp living up to the whole FIX PUBG PR move.
The addition of Training Mode gives players the chance to get to grips with all the skills required to excel in the art of the battle royale, from vehicular skills to target practice by way of parachute practice and a jumping/vaulting course. Take a look at a map of the 2x2km training mode island just above. PUBG Corp also graciously released a teaser trailer for Training Mode late last month, which we slotted in just below for the sake of convenience.
In terms of new gear, patch 21 introduces the brand new MK47 Mutant, an assault rifle available on all maps boasting a 20 round capacity and housing 7.62 ammunition.
Next up, we finally get to play around with the Sanhok-exclusive Tukshai vehicle after it was marked for inclusion in the jungle map months ago, yet never materialized. Never too late it seems. Similar to a motorized rickshaw, the Tukshai has space for three people and isn’t gifted in the speed department, but offers a reasonably efficient way of traversing Sanhok’s humid landscape. Finally, the Laser Sight attachment will help reduce bullet spread and help with accuracy via a useful laser pointed mounted on your favorite shooter.
The reward system is getting a much needed facelift as well, dubbed the supply system, whereby rewards are granted based on play time and completed missions. An XP gauge marks progression through incremental survival levels with crate rewards dished out every time a player levels up. The missions range from damage dealing objectives to specific kill conditions. You can check out an example below. The Battle Point system is also getting some TLC, with a shift away from purely rank-determined reward payouts to account for play time as well.
Beyond the tangible changes listed above, the patch makes less noticeable changes such as improving the visuals of the blue zone effect, an improved marker system, and a smattering of UI embellishments. Among the impressive list of changes, there’s no mention of when the update will drop, but we imagine it will be relatively sharpish given the update has already hit test servers.