PlayerUnknown’s Battleground’s much-loved Desert Knights event mode is back for a short weekend run. Previously featured to all-round approval, Desert Knights pits 50 players distributed into 10 squads of 5 players against each other in a point scoring frenzy team death match format.
The first team to accumulate 200 points, or the team with the highest tally of points once the timer counts down from 15 minutes, wins the match. Housed under the War Mode label, the matches take place exclusively on the dry desert landscape of early morning Miramar.
Caveats abound though; each player is equipped with level 3 gear and a randomly generated care package weapon. In addition, as lethal damage leads to instant death, you won’t be able to revive your fallen buddies, who will instead respawn in the skies with overhead flights scheduled every 40 seconds.
To keep things interesting and promote combat rather than a tactical circle to circle running fest, red zones have been removed, as have vehicles, care packages, and friendly fire. Each kill banks you 3 points with just about 66 kills needed to secure those winning 200 points.
Third person and first person are available on NA, EU, and AS servers, while KR, JP, SEA, OC, and SA are limited to third person. Matchmaking is forced. The event is live right now and runs until August 26th at 7pm PST, 4am CEST, and 10am HKT.
As is always the case, Desert Knights is currently only available on PC, though with news that the Xbox One version is hitting that 1.0 milestone, the console should benefit from event modes in the near future.
Players were initially reporting crashing issues when matchmaking for Desert Knights though these seemed to have subsided for the time being.