With No Man’s Sky rapidly climbing the Steam top selling chart and the hype train well and truly having left the station, NEXT is quickly becoming one of the most anticipated updates of the year. The trailer revealed much more than many people expected and was packed full of hidden clues as to what NEXT is primed to offer players.
Here are 7 features you may have missed when viewing the No Man’s Sky Next Trailer.
One of the chief complaints at launch back in 2016 was the lack of low flight. Instead, ships were encased in a kind of bubble which had them bouncing off an invisible height limit on the planet’s surface. In the trailer, ships are flying very low, almost touching water and bumping into trees suggesting the changes made to low flight in the Atlas Rises update have been further improved for even more daring close-calls with planetary obstacles.
Open-Air Landing Docks
In the last seen we are confronted with the enormity of what can only be a capital freighter. If you look closely on the left hand side of the ship, you can notice an open-air landing dock in space! Cool in itself, the landing dock may hint at the possibility of space walking.
The trailer provides a scene where a squad of sentinel mechs stamped across a frozen planet accompanied by a character model. Look closer and they seem to be chasing an exocraft in the distance. Does this mean players can ally with terrestrial sentinels to hunt down other players?
Though pretty obvious given the emphasis placed on the huge ringed planet on display as the ship exits the planet’s atmosphere, the addition of what we imagine have to be asteroid belts is exciting. Question is, can they be mined? What happens when flown through? So many questions.
Anyone who’s played No Man’s Sky has a soft spot for those mercantile frog-like aliens known as the Gek. A certain Gek pops up multiple times during the trailer, most notably as part of a squad of what we imagine are players and in the final gripping moments of the trailer when we see the very same Gek gazing longingly into space aboard a mega freighter. This has fans going wild over the possibility of playing as a Gek as well as a classic Traveller.
Ship Entry Teleportation
It comes and goes in a flash, but a keen eye will spot a very short teleportation animation as the player model shifts from outside to the inside of the ship.
Very Few Animals
Now, this could be a good or a bad thing. Ideally, this means Hello Games have completely overhauled the fauna and the changes are so massive they are holding back for possibly another trailer or a big reveal at launch. A more reasonable expectation would be an update to fauna audio and AI behavior. Worse case scenario, they haven’t changed a thing and were conscious of not drawing attention to this fact and sagely decided to limit the number of animals making an appearance.