With No Man’s Sky Next less than three weeks away, we are chomping at the bit to know what Hello Games has cooked up. If the patches pushed out since release are anything to go by, we are in for more than a simple update; many expect a complete relaunch of the game. Delving into the arena of wishful thinking, here are six features we want to see in No Man’s Sky Next.
If you’ve ever landed on a predominantly watery planet, you quickly feel that you’ve seen everything it has to offer. You can currently dive underwater and appreciate the many plants and lifeforms, but once you’ve scanned a few choice organisms, the seas don’t have much else to offer. Were Next
From the trickle of details about Next we’ve been privy to, the update centers around multiplayer, which invariably involves the introduction of player models. Now, being able to see players in a form other than the glowing orb we currently see is revolutionary and having the ability to customize your own appearance is simply a must. Imagine being able to fine tune all the futuristic looking tech adorning our exo-suits and pimping out our mining tool.
No Man’s Sky’s procedural generation is an astounding achievement, yet it can often feel like you’ve encountered certain assets before, taking away greatly from the sense of immersion. We hope Hello Games have worked in an overhaul of the flora and fauna so we’ve more creatures and plants to discover. From what the NMS discord have discovered via the excellent NMS-themed Waking Titan
This one is a little on the esoteric side. Warping from system to system, exploring alien planets, and occasionally bumping into a mysterious traveller can sometimes feel a little aimless. A great addition would be some sense of higher purpose, a driving force to continue exploring. In other words, building on what’s already been implemented since launch, a more meaningful narrative motivator.
Multiplayer is a great step forward, but it would be game changing to have manned spaceships. For example: one player navigating the ship through a dense asteroid field, while another has control of the onboard weapons defending against an attacking PvP squad, while another patches up the damaged haul. As above, hints in the ARG suggest this is on its way thanks to concept art of a brand new ship design that seems to fit somewhere between a one-man ship and a freighter.
By more life, we mean more traces of the passage of alien entities on planets and more flesh-and-bone NPCs that aren’t fixed to a terminal. No Man’s Sky is a pretty lonely game and though multiplayer is sure to ramp up the social aspect, the addition of inhabited cities, or even small settlements teeming with life would do wonders to make the 256 galaxies feel lived in and worth exploring.
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