UI Designer Metaphor and Persona Apologize for the Overly Stylish Game Menu

UI Designer Metaphor and Persona Apologize for the Overly Stylish Game Menu
UI Designer Metaphor and Persona Apologize for the Overly Stylish Game Menu

A game developed by Studio Zero – has crafted a unique JRPG adventure with an impressive-looking UI menu. Given that Studio Zero’s staff includes developers from the Persona Series team, it’s not surprising that the game features a stylish UI menu reminiscent of Persona 5.

It seems that not all gamers are fans of the UI Menu design in the game Metaphor. Upon learning this, the UI Designer of Metaphor apologized to the gamers.

UI Designer for Metaphor ReFantazio and Persona Apologizes for Overly Stylish Game Menu

At the Game Developers Conference 2025, Koji Ise, the Lead Interface Designer for both Metaphor ReFantazio and Persona, delivered a presentation discussing aspects of the game. He also faced numerous questions from the media regarding the game, particularly about the UI Menu of Metaphor, which some gamers found unappealing or uncomfortable.

Koji Ise mentioned that he and his team recognize that different individuals have unique needs. He also stated that his team understands the requirements of these gamers, so they will take this into account when designing the UI menu for their next game.

Here is a statement from Koji Ise at the Game Developers Conference 2025.

“We know that some people have their own needs. We understand that there are people who need that, and it’s something we will take into consideration.”

Plan for Creating the Next Game’s Menu UI

Koji Ise also mentioned how he and his team are planning to design the game’s menu UI to be functional without being overly flashy in its visuals. If they choose this approach, the development team needs to understand the methods to ensure the UI Menu is accessible and aligns with its intended design.

Ise stated that their team will try to understand the gamers’ perspective regarding the game’s UI Menu they developed. Therefore, they need to put in a lot of effort to deliver the best experience for gamers in their upcoming game.


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